Pathfinder subs would crawl

along the ocean floor

By Ben Coxworth

13:57 March 8, 2011

Philip Pauley's proposed Pathfinder submarines would be able to crawl along the sea floor,...

Philip Pauley’s proposed Pathfinder submarines would be able to crawl along the sea floor, or move through the water when necessary

The Transatlantic Seafloor Research Challenge is not a real competition, but that hasn’t stopped British designer Philip Pauley from envisioning it, and the watercraft that would take part in it. If it were to exist, the challenge would require underwater vehicles to cross from the UK to the US using whatever route their team members thought was the quickest, but they would have to stay in physical contact with the sea floor for as much of the distance as possible. Pauley’s Pathfinder submarines would be equipped with wheels or tracks for trundling along the bottom on most of the crossing, but would also theoretically be able to propel themselves up through the water when necessary.

The designer estimates the trip taking between two and four weeks, during which time the submarines would maintain an average depth of at least 4,000 meters (2.5 miles). They would not be allowed to surface, but would instead be followed by topside support vessels that monitored their activities, and supplied life support and battery recharging power via umbilical cables. The support vessels would also be equipped with ROVs (underwater remote-operated vehicles), to assist the submarine crews in emergencies.

The Pathfinders themselves would be 10 to 15 meters (33 to 49 feet) in length, and would support a three-person crew. A lithium battery system would provide power for the wheels/tracks, and for the two-to-four side thrusters and rear propeller. All waste generated by the crew would have to be contained within the vehicle.

While the Transatlantic Challenge will presumably never happen, Pauley told us that he invented it as “a narrative to try to drive interest into the concept and engage investors.” Instead of winning races, he sees the subs being used more for scientific research and exploration.

When we asked about possible positive buoyancy issues with all those big fat tires, he replied that his hope is that they would be semi-solid. He admitted, however, that the optional heavy tracks could pose a negative buoyancy problem, and were pictured mostly to grab the attention of potential military customers. The windows, he added, were just included for wider audience appeal, and would not be part of an actual Pathfinder.

Given how such large windows would likely stand up to the pressure two and a half miles under the sea, that’s probably for the best

Sourced & published by Henry Sapiecha

Electronic Contact Lens

promises bionic capabilities

for everyone

By Mike Hanlon

23:12 January 21, 2008


January 22, 2008 It’s not often in this era of rampant technological innovation that a fundamentally new concept surfaces – with almost no limitations to what can be achieved with the myriad new technologies coming to market over the last few years, fundamentally new ideas of this magnitude are becoming increasingly rare, much less technologies with groundbreaking societal implications. Such a technology emerged this week when it was announced that engineers at the University of Washington have used microscopic scale manufacturing techniques to combine a flexible contact lens with an imprinted electronic circuit and lights.

Though in its infancy, the combination of a wearable contact lens with embedded optoelectronic and electronic devices promises many things, most notably this could well be the beginning of the Computer Human Interface of the future.

The trend towards miniaturization of computers has now reached a roadblock due to our inability to adequately display the information they provide on smaller screens – the main limiting factor in relation to the ever-shrinking size of computers and telephones has become the size of the display – if it gets any smaller, we can’t read it.

Currently, the most obvious solutions for further reduction in size of wearable computer-based devices are miniature projectors and externally worn heads up displays.

The amount of investment in miniaturized projector technologies bears testimony to the prospects for this market and we have seen numerous prototypes showcased recently by the likes of Microvision3MTexas InstrumentsExplayNeochroma,DigislideLight Blue Optics and from research labs such as the Fraunhofer Institute for Photonic Microsystems . Though the microprojection area promises the ability to project a large screen on any flat surface, we have yet to see commercially available products and the technology won’t suit everyone, partially because they’re still not quite small enough, and partially because of privacy issues – projecting delicate company information onto an airport terminal wall, for example, might not be a good idea.

Similarly, those heads up displays that have come to market are either prohibitively expensive or do not yet offer high resolution screens of sufficient clarity and stability to avoid the attendant migraine headaches. The promise is there for the near future, but one of the major drawbacks to mass adoption of these products is that not everybody wishes to look like a cyborg.

Accordingly, the University of Washington’s contact lens offers the promise of a viable large screen display alternative for connecting users with their mobile devices. Project head and Assistant Professor of Electrical Engineering Babak Parviz envisages that his team’s electronic contact lens will offer the ability to superimpose a transparent high resolution display over the field of vision of one, maybe both eyes of the wearer .

“Looking through a completed lens, you would see what the display is generating superimposed on the world outside,” says Parviz.

Apart from the expectation of eventually offering a large screen display for our wearable and micro computers, PDAs and phones, the heads-up aspect of the contact lens leaves the way open for a democratization of Augmented Reality.

Unlike Virtual Reality, where the user’s field of view is completely replaced with an artificial visual environment, Augmented Reality uses head tracking in conjunction with augmented vision to overlay complimentary information on the user’s view.

The system can tell which direction the user is looking and adjusts the displayed image accordingly, displaying new and appropriate information for the scene being viewed. For example, when viewing a map, it may be beneficial to orient the map to the user’s field of view so that the user can identify landmarks in the real world by their proximity to landmarks on the map.

Augmented Reality is already in use in a wide range of industrial applications due to the work of companies such as Arkiva which is used by technicians doing extremely complex work, enabling them to overlay instructions, circuit diagrams, mechanical drawings and the like over real-world tangles to ensure they get it right.

If the tools were readily available and in mass usage, a plethora of new applications for augmented reality would almost certainly come to light.

In tourism, for example, Augmented Reality would offer the ability to see the ancient ruins in Rome, overlayed with what the buildings originally looked like and for buildings to be labeled in a real/virtual mixed tour.

At a sporting event, players might be labeled, the ball/puck tracked, distances marked, and for certain professions, such as a surgeon, vital organs, veins and arteries could be delineated. Obviously, such capabilities would require additional technologies to come into play, but with wireless networking becoming ubiquitous, it’s a possibility for the mid-term future.

Another aspect of AR is displaying vital information to someone who is actively involved in doing something where the need to refocus on a dashboard or set of instruments would impair that person’s ability to perform their task. The heads up display was pioneered and significantly evolved in jet fighters, and has been trailed in Formula One and there are now commercially available systems on the market for racing drivers, motorcyclists and bicycle riders.

The Parviz team’s contact lens would enable pervasive heads up displays in automobiles, which would significantly reduce accidents, even if it only helped people tune their radio or find the album they wanted on their iPod whilst driving.

Taking wireless technologies and the evolution of the UW Contact Lens even further, there’s significant promise of using the contact lens displays in coordinating groups of people to work more effectively in teams, the most likely first up usage for this being for military personnel on the battlefield and for disaster response teams in a crisis where saving time and doing things efficiently means saving lives.

There are many possible uses for virtual displays. Drivers or pilots could see a vehicle’s speed projected onto the windshield. Video-game companies could use the contact lenses to completely immerse players in a virtual world without restricting their range of motion. And for communications, people on the go could surf the Internet on a midair virtual display screen that only they would be able to see.

“People may find all sorts of applications for it that we have not thought about. Our goal is to demonstrate the basic technology and make sure it works and that it’s safe,” said Parviz, who heads a multi-disciplinary UW group that is developing electronics for contact lenses.

Bionic Zoom Vision

One of the aspects of the UW Contact Lens most likely to capture the imagination of the public is its promise of bionic vision, popularized in mass market science fiction such as the Terminator movie series where Arnold Schwarzenegger’s cyborg character and his cyborg combatants demonstrated the ability to zoom in on distant objects, as did Lee Majors’ character Steve Austin in the Six Million Dollar Man television series.

“Using nanotechnology you can extend the sophistication of the contact lens as far as you like,” says Parviz. “There is interest in including cameras on the contact lens and incorporating other lenses so that, for example, if you were looking at something very small, you would be able to zoom in to get a closer look. Similarly, if something is far away, you would be able to zoom in.”

With an array of lenses wirelessly connected to a wearable computer, there’s obviously the capability of “recording images” says Parviz. We prompt him on the possibility of recording in real time what we see, and he adds that there are many uses for the technology they are developing that have not yet been explored, and indeed, that there are uses they almost certainly haven’t even thought of.

Once again, the military and law enforcement domains are the most likely to pony up the dollars for real-time recording of critical encounters, but the possibilities are almost endless once someone is wearing such a contact lens – could it be that at some point in the future, those “this conversation could be recorded for training purposes” on-hold telephone announcements (warnings) might be applicable to every conversation with a customer service representative?

With the ability to record everything we see, which the UW Contact lens will ultimately enable, the concept of privacy, instant recall and a whole host of new capabilities come into play – remember that reliable, solid state data storage is becoming more cost effective by the day. A decade from now, recording everything we say and do is now a distinct possibility.

Bio-sensing and a wearable health monitoring system

Perhaps the most left-field aspect to the UW study is the promise of a wearable health monitoring system. “The second big area that we are looking at is bio-sensing, because on the surface of the contact lens there are a lot of biomarkers already present that are important for monitoring health care,” explains Parviz.

“We recognized that if we could have a contact lens that incorporated biosensors that could sample the biology of the eye we could constantly report it outside, and hence have a non-invasive way of putting people on continuous health monitoring.”

Whatsmore, the system also has the capability of displaying the key indicators in real time to the wearer or a relevant third party as a personal dashboard via their heads up display.

How the project began

“The way this whole thing started,” says Assistant Professor Babak Parviz, “was that we were looking at conventional contact lenses and we noticed that they were straightforward polymer structures. They do something useful in vision correction, but the structure of the system is simple – it’s just one material.”

“The expertise we have in our group surrounds nanotechnology and microfabrication which enables us to make a lot of very small, very useful devices, so we thought that if we could migrate all these devices onto a contact lens, we could get a lot more functionality out of this simple object that’s used by millions of people. The contact lens is safe to use and people are quite comfortable with using them.”

“We had a few things in mind. The first was that we could display some information – the level of the sophistication of the display would obviously be dependent on the sophistication of the technology we used. At its simplest, it might just be a single pixel that switched on and off and indicated something that’s important to the user. Going several levels beyond that, it might be a high resolution display.”

“There are a variety of applications in that domain once you have a reasonable degree of resolution in a display, such as augmented reality and computer generated images that you could superimpose over the outside world.”

“Going beyond that, we could incorporate all sorts of optical devices on a contact lens. Obviously it needs to be remotely powered and it would communicate with outside devices via a wireless link.”

“A fully functional high resolution display is still some way off,” he says, explaining that the existing prototype lens contains an electric circuit as well as red light-emitting diodes for a display, and have been tested on rabbits with no adverse effects.

“Our immediate goal is to have a display that has only a few pixels to demonstrate the viability of the concept and after that we will work upwards towards increasing the resolution of the display but it will be some time yet before we have a fully functional hires display.”

“This is a very small step toward that goal, but I think it’s extremely promising.”

“So those are all doable things that are on our agenda”, says Parviz, referring to the array of technological possibilities mentioned elsewhere in this article, “but they’re not easy to implement so they’re all in the future still.”

“What’s interesting and encouraging is that a lot of these things have already been demonstrated independently so there are lots of different micro-lens designs already.”

“These are lens that are exactly the right size, but they have never been incorporated into a contact lens so what’s really encouraging is that a lot of these things exists and one of our hopes is that we have opened the venue of the contact lens to microelectronics – people thinking about contact lenses as a place where we can put elecronics and optoelectronics.”

Building the lenses was a challenge because materials that are safe for use in the body, such as the flexible organic materials used in contact lenses, are delicate. Manufacturing electrical circuits, however, involves inorganic materials, scorching temperatures and toxic chemicals. Researchers built the circuits from layers of metal only a few nanometers thick, about one thousandth the width of a human hair, and constructed light-emitting diodes one third of a millimeter across. They then sprinkled the grayish powder of electrical components onto a sheet of flexible plastic. The shape of each tiny component dictates which piece it can attach to, a microfabrication technique known as self-assembly. Capillary forces – the same type of forces that make water move up a plant’s roots, and that cause the edge of a glass of water to curve upward – pull the pieces into position.

The prototype contact lens does not correct the wearer’s vision, but the technique could be used on a corrective lens, Parviz said. And all the gadgetry won’t obstruct a person’s view. Ideally, installing or removing the bionic eye would be as easy as popping a contact lens in or out, and once installed the wearer would barely know the gadget was there, Parviz said.

“There is a large area outside of the transparent part of the eye that we can use for placing instrumentation,” Parviz said. Future improvements will add wireless communication to and from the lens. The researchers hope to power the whole system using a combination of radio-frequency power and solar cells placed on the lens, Parviz said.

The results of the project to date were presented last week at the Institute of Electrical and Electronics Engineers’ international conference on Micro Electro Mechanical Systems by Harvey Ho, a former graduate student of Parviz’s now working at Sandia National Laboratories in Livermore, Calif. Other co-authors were Ehsan Saeedi and Samuel Kim in the UW’s electrical engineering department and Tueng Shen in the UW Medical Center’s ophthalmology department.

Sourced & published by Henry Sapiecha

Sega’s Toylets give public toilet users

something to aim at in Japan

By Darren Quick

22:44 January 23, 2011


Most men at one time or another (hopefully when they were merely boys) have enjoyed a spot or two of “sword fighting” in school toilets – just to clear up any misconceptions members of the fairer sex may have about such activities, this involves the clashing of streams, not appendages. One of the unfortunate side effects of these duels can be fair degree of spray ending up where it isn’t supposed to, creating extra work for those whose job it is to keep such facilities clean. Now Sega is bringing restroom gaming into the 21st century with a video game that makes use of a pressure sensor built into the urinal to entice urinators to keep their pee on target.

The “Toylet” – its actual name – consists of a sensor in the bowl of the urinal that measures both the strength, length and location of the urine stream, and an LCD display located at head height. The four games on offer include “Milk from Nose”, which pits the player against the previous user in a competition for the strongest flow, “The North Wind and Her”, in which the user plays as the wind to lift up a woman’s skirt, “Graffiti Eraser” that sees the player try and clear a wall of graffiti on a wall with some high-pressure blasting and “Mannequin Pis” which tells you how much urine you’ve discharged. Players proud of the urinary achievements can even download their scores onto a flash drive.

While the comfort station consoles are designed to improve the aim of public toilet users by providing an incentive to stay on target, they could also provide Sega with an extra revenue “stream” through the displaying of advertisements on the console’s screen before the games.

Sega has installed the Toylets in four metro stations in – you guessed it – Tokyo, where they will be trialed until the end of January.

Sourced & published by Henry Sapiecha

Ten intriguing Apple patents

to get excited about

January 20, 2011 – 11:08AM

This post was originally published on Mashable.com

Apple was granted 563 patents in 2010, some of which will show up in future products and might well change the consumer technology landscape just like the iPod, iPhone, App Store and now the iPad have.

Apple patent expert Jack Purcher of Patently Apple has been monitoring the company’s patents since 2006. Mashable asked him why he thought Apple is such an innovative company.

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“Many have asked me why I think that Apple is more innovative than others. I usually answer that question the same way each time,” says Purcher. “I’m not sure that they are on a technical level. The difference is that Apple has an inspired leader and CEO who, for decades, has had a real vision of where technology should go.”

Mashable has taken a look at some of Apple’s recent patent applications to see what exciting developments might be in store for the future – as any one of these patents could be the next step in Steve Jobs’s master plan or vision. As Purcher puts it:

“Jobs’s vision for the digital lifestyle a decade ago is still on a roll. It’s innovation at its finest. But it began with a vision – and that’s the difference.”

1. iBike

Apple’s smart bike concept is like the Nike+ running system, but for those on two wheels. In addition to seeing pertinent data from you (heart rate, etc.) and the bike (speed, distance, etc.) on your iPod or iPhone, the system could be used as a tool for group communication when biking with others.

2. Wand remote

2. Wand Remote

Is gesture control the next big thing to follow touch? It seems Apple might think so with this patent for the Apple TV that sees the home entertainment gadget shipped with a Wiimote-like motion controller. Besides managing the on-screen cursor via movement, the “remote wand” could be used to browse through and control media.

3. Solar-powered iPhone

Is gesture control the next big thing to follow touch? It seems Apple might think so with this patent for the Apple TV that sees the home entertainment gadget shipped with a Wiimote-like motion controller. Besides managing the on-screen cursor via movement, the “remote wand” could be used to browse through and control media.
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3. Solar-Powered iPhone

Apple has come up with a way – in theory anyway – of adding solar tech to its portable devices without spoiling the all-important aesthetics. By integrating the photocells into the touchscreen, future iPods, iPads and iPhones could soak up the power of the sun via their displays, making for greener gadgetry.

4. Touchscreen iMac

Apple has come up with a way — in theory anyway — of adding solar tech to its portable devices without spoiling the all-important aesthetics. By integrating the photocells into the touchscreen, future iPods, iPads and iPhones could soak up the power of the sun via their displays, making for greener gadgetry.
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4. Touchscreen iMac

This clever concept gives the desktop PC iPad-esque functionality. While the monitor is upright, it’s a common iMac running Apple’s full operating system controlled with a mouse, but flip it horizontally and it switches to the iOS and the touch controls take over.

5. iKey

This clever concept gives the desktop PC iPad-esque functionality. While the monitor is upright, it’s a common iMac running Apple’s full operating system controlled with a mouse, but flip it horizontally and it switches to the iOS and the touch controls take over.
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Chances are your iPhone has already replaced your compact camera, MP3 player and handheld gaming console, but Apple could take the convergence a step further and replace your keys. The Cupertino company has patented the idea that your iPhone could unlock your car and home with a proximity-based PIN code system.

6. iHeadset

Chances are your iPhone has already replaced your compact camera, MP3 player and handheld gaming console, but Apple could take the convergence a step further and replace your keys. The Cupertino company has patented the idea that your iPhone could unlock your car and home with a proximity-based PIN code system.
5. iKey
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6. iHeadset

This is one patent we could definitely see coming to market. Apple has designed a Bluetooth headset with standalone media playback functionality. This could well be a future version of the iPod Shuffle – small, wearable and, thanks to the Bluetooth features, multi-tasking.

7. Shareable apps

This is one patent we could definitely see coming to market. Apple has designed a Bluetooth headset with standalone media playback functionality. This could well be a future version of the iPod Shuffle — small, wearable and, thanks to the Bluetooth features, multi-tasking.
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How would you like to be able to beam your latest App Store download to a buddy? Apple has come up with the idea of an “application seed” system whereby developers could choose to make their apps shareable via Wi-Fi or Bluetooth. It’s a fantastic concept for content providers who are looking to spread the word as far and wide as possible. Additionally, trial version options could be a great word-of-mouth money maker.

8. Video game comic books

How would you like to be able to beam your latest App Store download to a buddy? Apple has come up with the idea of an “application seed” system whereby developers could choose to make their apps shareable via Wi-Fi or Bluetooth. It’s a fantastic concept for content providers who are looking to spread the word as far and wide as possible. Additionally, trial version options could be a great word-of-mouth money maker.
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If you want to relive that last level of Mass Effect that you aced, Apple might offer a way to do so in the future. This unusual patent allows you to describe your progress through a video game, record it, and then turn it into a book or e-book in comic style.

9. Magnetic lenses

If you want to relive that last level of Mass Effect that you aced, Apple might offer a way to do so in the future. This unusual patent allows you to describe your progress through a video game, record it, and then turn it into a book or e-book in comic style.
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iPhotography is hot, and its potential is limited only by hardware restrictions. Although Apple has steadily improved the iPhone’s camera, it’s still just a point-and-shooter. This patent describes a way of enhancing a portable device’s camera functionality with a magnetic zoom or macro lens attachments.

10. MacBooks with built-in projectors

iPhotography is hot, and its potential is limited only by hardware restrictions. Although Apple has steadily improved the iPhone’s camera, it’s still just a point-and-shooter. This patent describes a way of enhancing a portable device’s camera functionality with a magnetic zoom or macro lens attachments.
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This exciting idea could see future Apple laptops coming with built-in projectors. Just think how handy it would be to be able to share what’s on your laptop screen – whether that’s a movie or a presentation – with a group of others by simply clicking a mouse.

Spourced & published by Henry Sapiecha

TERRAIN GUIDANCE SYSTEM FOR WHEELCHAIRS

Many of the greatest civilian innovations can be traced back to military origins. Penicillin, radar, satellites and the Internet, just to name a few. So it is not uncommon for technologies developed for fighting wars to be found to have wider applications. The following idea is an example of this adaptation and is inspired by the important need of disabled veteran soldiers for independence and mobility. By using terrain sensing control systems designed for the guidance of autonomous vehicles on the battlefield, researchers have begun developing a system that will allow wheelchair users to access more areas than ever before.

Certain terrain types that able bodied people take in their stride can be difficult or even impossible for those in a wheelchair to navigate. Steep hills or ramps, mud, snow, and uneven ground can be dangerous obstacles for a disabled person. Researchers at the Florida A&M University-Florida State University College of Engineering are working on technology able to detect hazardous terrain and automatically adjust control settings of an electric-powered wheelchair to allow a safer transit without the need for assistance.

“This technology will provide electric-powered wheelchair users with an increased degree of independence that may significantly increase their ability to participate in recreational and functional activities,” Army Major Kevin Fitzpatrick, director of Walter Reed’s wheelchair clinic, said.

Inspiration for the research began when Professor Emmanuel Collins, director of Florida State University’s Center for Intelligent Systems, Control and Robotics, heard a presentation by Professor Rory Cooper, director of the Human Engineering Research Laboratories and chairman of Pitt’s rehabilitation science and technology department. Cooper has used a wheelchair since receiving a spinal cord injury in 1980 during his service in the Army. In his presentation, Cooper noted the need for terrain sensing electric-powered wheelchair assistance. The two began developing the idea and along with collaborators at the National Science Foundation-sponsored Quality of Life Technology Center, the concept started taking shape.

“I’m inspired by the idea of applying technology originally meant for the battlefield to improve the quality of everyday life for injured soldiers and others,” Collins said.

Automatic terrain-sensing controls for military robotic vehicles, and four-wheel-drive automobiles have now been on the market for almost a decade. Collins adapted a device known as a laser line striper, originally developed for military use for use in the project. The end result is a system that enables electric-powered wheelchairs to detect hazardous terrain and implement safe driving strategies avoiding wheel slip, sinkage or vehicle tipping.

Collins said that, to his knowledge, no one else is working on this type of application. He estimated that if the team obtains commercial backing the technology could come to fruition in about five years.

The U.S. Army Medical Research and Materiel Command’s Telemedicine and Advanced Technology Research Center has observed the promise in this research and has provided funding and guidance. The project now forms part of the Rehabilitation Engineering and Assistive Technology sub-portfolio within the Telemedicine and Advanced Technology Research Center’s Advanced Prosthetics and Human Performance research papers

Sourced & published by Henry Sapiecha

The CB6000 chastity belt for naughty men

Who’s been a bad boy?

Our publisher Mike ran into this device at the Adult Entertainment

Expo in Las Vegas. It took him a good five minutes to work out

what it was for. “This is fascinating,” he thought to himself, “and it

really needs to be written up.

But certainly not by me.” So I’m not sure whether to take it as a

compliment or a measure of my character that he immediately

sent the story my way … anyway, in the interests of transparency,

I wish to point out before we get started that the only chastity

devices I have ever used have been my looks and my personality

– and even those powerful tools haven’t been very effective.

What Mike was looking at was the CB-6000 chastity belt for men.

Built from medical grade polycarbonate plastic, it’s a complicated

looking cage that fits around and over a gentleman’s tackle,

rendering the entire lunchbox more or less ornamental, except

for bathroom trips.

Both the shape and the way it locks on are designed to keep things

on the down-low, shall we say – or as Mike put it, “If you cracked a

trouser boner while wearing one of these, you’d do yourself

a serious injury.”

Certainly, when you hear the term “chastity belt” the female

version tends to spring to mind first, medieval devices that

were reportedly built by crusading knights to make sure their

wenches remained unplundered in their absence. But you’d

have to agree a male version makes just as much sense –

we lads certainly haven’t done a lot over the years to earn

the ladies’ trust, on average.

But the strange irony of the CB-6000 – and devices like it –

is that they’re designed to prevent sexual pleasure,

but they’re used … more or less … for sexual pleasure.

Submissive fellas seem to find great excitement in the idea

of power exchange – locking their tockleys in boxes,

giving the keys to their dominant partners and walking

around all day dangling a weighty reminder of who’s their daddy.

But the devices are marketed mainly at the ladies –

to quote the website (which is kept remarkably safe for work), ”

This is an extremely powerful and effective relationship device.

Become his fantasy once again.

He will think you are the sexiest thing in this world.

Wearing the chastity device can be extremely erotic …

after he has been in it for a short period of time,

he will again start kissing, caressing,

and basically be completely turned on by you.

He will worship the ground you walk on.

Men love power and knowing you have exchanged

this power will bring him to his knees.”

There’s something a little sad about the idea that

some men will only show tenderness to their partners

if they’re denied an easier source of sexual release –

but then, there’s something a little sad about a lot of

the ways we humans operate.

Of course, this sort of thing doesn’t have to be used for

kinky thrills or relationship fixes. I can vividly remember

a couple of embarrassing predicaments in the earlier

years of high school, in which I’d have given my right arm

for a technological solution like this – at least,

if that right arm wasn’t holding an exercise book over my crotch.

Ah, the memories.

The CB-6000 costs US$159.95. You can get it in clear plastic,

or if you don’t like that “bulldog with its face up against

a window” look, there’s a few color options.

For the outdoorsy gent, there’s a camouflage version;

you’ll never know where it went. If you like the idea of

sporting a terminator willy, go for the polished chrome.

Or my personal favorite – remind yourself of what

you’re missing out on with the wood finish.

Who's been a bad boy?


Visitors to last year’s World 2010 Expo in Shanghai might have noticed that the outer walls of the Italian pavilion were kind of… DIFFERENT. Although they felt solid, and looked like concrete when viewed from an angle, light was able to pass through them. How could it be possible? They were made from what the Italcementi Group refers to as “transparent cement,” and has trademarked as i.light. It’s definitely a unique substance, as it blurs the line between wall and window.

The material was created specifically for the pavilion, as architect Giampaolo Imbrighi wanted a building with transparent walls. While the exact fabrication method hasn’t been fully divulged, Italcementi states that it involves “an innovative cement/admixtures mix design.” That mixture reportedly bonds well with thermoplastic polymer resin, which is inserted into a matrix of 2-3 mm holes running through the width of each panel.

There are approximately 50 holes in each 500 x 1,000 x 50 mm (19.7 x 39 x 2 inch) panel, resulting in an overall transparency of about 20 percent – the pavilion also included semi-transparent panels, which had a transparency of 10 percent created by “modulating the insertion of the resins.”

Past attempts at similar materials have included placing fiber optic cables through a concrete mixture, although the Italcementi researchers claim that their product is much less expensive to produce, and allows light to enter from a greater number of angles.

Although i.light has yet to be made available for commercial use, it has already been suggested that buildings made with the material could save electricity that would otherwise be required for daytime lighting.

Sourced & published by Henry Sapiecha

3D telepresence of people

It may not be a jet powered car, but it’s definitely one we’ve seen in sci-fi movies before – the ability to converse with a life-size holographic image of another person in real time. 3d movies are just the start of it and ther’s more to come.

The futurists at IBM point to recent advances in 3D cameras and movies, predicting that holography chat (aka 3D telepresence) can’t be all that far behind. Already, the University of Arizona has unveiled a system that can transmit holographic images in near-real-time.

It is also predicted that 3D visualization could be applied to data, allowing researchers to “step inside” software programs (wasn’t that just in a movie?), computer models, or pretty much anything else that is limited by a simple 2D screen. IBM compares it to the way in which the Earth appears undistorted when we experience it first-hand in three dimensions, yet it appears pinched at the top and bottom when we see it on a two-dimensional world map.

Maybe travelling inside the blood vessels of the human body is not so silly after all.We will see….

Sourced & published by Henry Sapiecha


IBM’s annual list of five innovations about to change our lives in the following five years

IBM has announced its fifth annual Next Five in Five – a valued list of five technologies that the company believes “have the potential to change the way people work, live and play over the ensueing five years.” While there is an absense of flying cars or robot servants on the list, there are however holographic friends, air-powered batteries, personal environmental sensors, customized commutes and building-heating computers.

1…3D pics of humans

2…Heat from computers generating power

3…Our breath/air used to power devices

4…Personal sensors in civilians

5…Traffic/Road studies done remotely

Read More

Sourced & published by Henry Sapiecha


IS CHEATING IN GAMES OK?

A new meaning to keeping your eye on the ball

USE YOUR PHONE TO CONTROL THE BALL

Entrepreneur’s Edge: Orbotix (1:58)

Reuters Small Business presents expansion pitches from upstarts across the country. Robotic gaming startup Orbotix has developed technology that lets people control a ball with their smartphone. Here’s the pitch:

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Sourced & published by Henry Sapiecha